# Regular config.yml

```yaml
# Enables or disables the plugin update message when joining the server.
update_notify: true

# This option defines the time (in seconds) to automatically save
# player data.
player_data_save_time: 300

# List of worlds where the plugin should/shouldn't work.
# When blacklist is true:
#   - MineWords will be blocked in worlds under the 'list' option.
# When blacklist is false:
#   - MineWords will be allowed only in worlds under the 'list' option.
enabled_worlds:
  blacklist: true
  list:
    - survival
    - nether

# Whether the amount value of each Word Item should be changed depending on the number of the word.
modify_words_amount: true

# Common sounds
# Format: <sound>;<volume>;<pitch>
# Set it to 'none' if you don't want to play a sound.
# You can find a list of sounds here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html
sounds:
  wrong_word: BLOCK_NOTE_BLOCK_PLING;1;0.1
  correct_word: BLOCK_NOTE_BLOCK_PLING;1;2
  all_words_found: ENTITY_PLAYER_LEVELUP;1;1
  scroll: UI_BUTTON_CLICK;1;1
  write: BLOCK_NOTE_BLOCK_HAT;1;2
  remove_last_letter: UI_BUTTON_CLICK;1;0.2
  word_of_the_day_enter: ENTITY_FIREWORK_ROCKET_BLAST;1;1.5

# Format of the %progress% variable on the lore of category items.
progress_bar_placeholder:
  filled_symbol: "&a|"
  empty_symbol: "&c|"
  amount: 20
  
# MySQL support credentials
mysql_database:
  enabled: false
  host: localhost
  port: 3306
  username: root
  password: root
  database: minewords

# Common items for the level inventory
common_items:
  select_word:
    selected:
      id: BLACK_STAINED_GLASS_PANE
      name: "#ddddddWord &e%number%&8/&e%max%"
      lore:
        - "%hint%"
        - ""
        - "#ddddddCurrent guess: &e%guess%"
        - ""
        - "&c&lCLICK to deselect word."
      enchants:
        - "ARROW_INFINITE;1"
      item_flags:
        - HIDE_ENCHANTS
    not_selected:
      id: BLACK_STAINED_GLASS_PANE
      name: "#ddddddWord &e%number%&8/&e%max%"
      lore:
        - "%hint%"
        - ""
        - "#ddddddCurrent guess: &e%guess%"
        - ""
        - "&a&lCLICK to select the word and"
        - "&astart guessing."
  no_letter:
    id: BARRIER
    name: " "
  letter_to_find:
    id: PLAYER_HEAD
    name: "&c??"
    skull_data:
      texture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZDNiNTAwMWE2NzAwN2E5M2FkZTY2NTkxNzVlOTA1NGE5Mjk3NmIwODdmYzYyOWYwNDJiY2Q1N2U3NzU3NjQ2YSJ9fX0=
  letter_to_find_hidden_column:
    id: PLAYER_HEAD
    name: "&c??"
    skull_data:
      texture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYWIyY2RmNDgxNzQ3ZjExOTkzNjQ3OTM3ZTljNDg5ZDhiZWJjYWY1ZjJkODg2ZmQ5OGMyMDMyODQ0ZDEifX19
  wrong_word:
    id: RED_TERRACOTTA
    name: " "
  scroll_words_down:
    item:
      id: PLAYER_HEAD
      name: "&eScroll Down"
      skull_data:
        texture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMmFlNDI1YzViYTlmM2MyOTYyYjM4MTc4Y2JjMjMxNzJhNmM2MjE1YTExYWNjYjkyNzc0YTQ3MTZlOTZjYWRhIn19fQ==
    inventory_slot: 1
  scroll_words_up:
    item:
      id: PLAYER_HEAD
      name: "&eScroll Up"
      skull_data:
        texture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZjQ2MjhhY2U3YzNhZmM2MWE0NzZkYzE0NDg5M2FhYTY0MmJhOTc2ZDk1MmI1MWVjZTI2YWJhZmI4OTZiOCJ9fX0=
    inventory_slot: 0
  remove_last_letter:
    item:
      id: PLAYER_HEAD
      skull_data:
        texture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYzNlNGI1MzNlNGJhMmRmZjdjMGZhOTBmNjdlOGJlZjM2NDI4YjZjYjA2YzQ1MjYyNjMxYjBiMjVkYjg1YiJ9fX0=
      name: "&cRemove Last Letter"
    main_game_inventory_slot: 2
    word_of_the_day_inventory_slot: 0
  quit_level:
    item:
      id: NETHER_STAR
      name: "&cQuit Level"
    inventory_slot: 8

# Character items, you can even create our own
characters_items:
  A:
    normal:
      id: PLAYER_HEAD
      skull_data:
        texture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNGU0MTc0ODEyMTYyNmYyMmFlMTZhNGM2NjRjNzMwMWE5ZjhlYTU5MWJmNGQyOTg4ODk1NzY4MmE5ZmRhZiJ9fX0=
      name: "&f&lA"
    hidden:
      id: PLAYER_HEAD
      skull_data:
        texture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMTdlZjI4ZGU4ZTJhY2NkY2IyM2IwOTQyZjU2MjRmNDE0OWE1YWE0OTBlYzE5ZjdkYzQ5OTFhODUwYjY1ZjQwIn19fQ==
      name: "&e&lA"
    ready:
      id: PLAYER_HEAD
      skull_data:
        texture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMjBhZmQ3NzdkNTU3YTIwN2JhYzdhYWQ4NDIxZmRmNzg4ZDY2ODU4NzNjNDk1MTVkNTUyOTFlOTMwNjk5ZiJ9fX0=
      name: "&a&lA"
    not_in_word:
      id: PLAYER_HEAD
      skull_data:
        texture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMWE3NGQ5MjEyZTY0OTFiYzM3MGNhZjAyNWZkNDU5ZmU2MzJjYTdjNmJhNGRmN2ViZWZhZmQ0ODlhYjMyZmQifX19
      name: "&7&lA"
    inventory_slot: 19
  B:
    normal:
      id: PLAYER_HEAD
      skull_data:
        texture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNDJiOWUxNmUyNjIwNmE3MDliZjA3YzI0OTNjYTRjNWQyNGY1Njc1NjU0ZmMxMzBkMWQ1ZWM1ZThjNWJlNSJ9fX0=
      name: "&f&lB"
    hidden:
      id: PLAYER_HEAD
      skull_data:
        texture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMTI2OTRlZGU5NmIyMTg1MTE2MDIxNTNmNjY1Mzk4YmU3Yzk2NjljYWY2NzJjNGJjOGYzNWJjZDUxN2UyOGMzIn19fQ==
      name: "&e&lB"
    ready:
      id: PLAYER_HEAD
      skull_data:
        texture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNzQ3ODk5ZDUxMWJhM2EzYmZlMTQ1NDFhNmE0Yjc3YjAzM2U0NGFjZDk1Njg5NmU3YjY1Njc0MjliZjE4ZDgzYyJ9fX0=
      name: "&a&lB"
    not_in_word:
      id: PLAYER_HEAD
      skull_data:
        texture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYTAxNzgzZjM3YzdiNWY2OTFjNjE1MTMwYWI4NWUxZTFhZDI1ZGZmY2VhZmQ3YmIxNzhiOTIxNzNkZjJhYWEifX19
      name: "&7&lB"
    inventory_slot: 32
  C:
    normal:
      id: PLAYER_HEAD
      skull_data:
        texture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNjJhNTg3NjExMzMyMmYzOWFhMmJiZWY0YmQ2Yjc5ZWM2YjUyYTk3YmI2ZmFiNjc0YmRkYmQ3YjZlYWIzYmEifX19
      name: "&f&lC"
    hidden:
      id: PLAYER_HEAD
      skull_data:
        texture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMTNjZjUzYzg0N2UyYzQ4NWQ0MjFjYTNiMmY1YmJiYTQzOWRhMTkwNjQyYTE4OGMyMjhiMjc5YjNmYWM1MmQifX19
      name: "&e&lC"
    ready:
      id: PLAYER_HEAD
      skull_data:
        texture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZWFjMGRhOTQ5NGI5NzRiZGJjYjc4ODYxZGY5NmFhNWFhYTVkYTM1YzY1ODcyMTcxOGFiMjZkYzJmZjY3ZDg3In19fQ==
      name: "&a&lC"
    not_in_word:
      id: PLAYER_HEAD
      skull_data:
        texture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvODliNjZkYmYwMWM5NGFlZjdkY2ExYWJlODUzNmM5ZTUxMjk2OWZhMzJmNTcwNzU0Mjk3OWNhZjcyNThhZGM1In19fQ==
      name: "&7&lC"
    inventory_slot: 30
  D:
    normal:
      id: PLAYER_HEAD
      skull_data:
        texture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZmE2NjE0MTlkZTQ5ZmY0YTJjOTdiMjdmODY4MDE0ZmJkYWViOGRkN2Y0MzkyNzc3ODMwYjI3MTRjYWFmZDFmIn19fQ==
      name: "&f&lD"
    hidden:
      id: PLAYER_HEAD
      skull_data:
        texture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNDkzZmY5NDU2OWNjMmZkNDExM2U1Y2JmNTVhNDdjNjdhMDcwOTE5ZmIzZDY0YWRkZTJjNWFkYTNkMjk1NzJhMSJ9fX0=
      name: "&e&lD"
    ready:
      id: PLAYER_HEAD
      skull_data:
        texture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvODk0MzEyNGJmNmQ1NzkyNTExYmI4YWM1YTc5NzhlMjM2Yjc0ZmM3ZmMxZDM5YWY5NTVlY2VkZjk3YWI0In19fQ==
      name: "&a&lD"
    not_in_word:
      id: PLAYER_HEAD
      skull_data:
        texture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMTg2NmI0NjJiNzc2Mzc0MzI4ZDhkYWYyY2U5ZTVhYmMzZWNjNjQ0ODFkNTRhNjljZDRjMmIyNWU3NjMwYzZhZiJ9fX0=
      name: "&7&lD"
    inventory_slot: 21
  E:
    normal:
      id: PLAYER_HEAD
      skull_data:
        texture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMWFlZWY4OGUyYzkyOGI0NjZjNmVkNWRlYWE0ZTE5NzVhOTQzNmMyYjFiNDk4ZjlmN2NiZjkyYTliNTk5YTYifX19
      name: "&f&lE"
    hidden:
      id: PLAYER_HEAD
      skull_data:
        texture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNzFhOGI4NDNkODhkNjM5YTYyYmIzMGE3N2RmMzRmODE5YjQyMzQ3ZTFkNmZlNTM3MmVkY2JlYWU1M2ZhNGE4In19fQ==
      name: "&e&lE"
    ready:
      id: PLAYER_HEAD
      skull_data:
        texture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOTE4NjQxMDE2ZDFkN2NiNDA2YTg2M2RkZTgxZjZiYmQzMDM3MWNmNDZkOGYxNDIwY2Q1ZWM2Y2RiNjRlZjcifX19
      name: "&a&lE"
    not_in_word:
      id: PLAYER_HEAD
      skull_data:
        texture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNTIyM2FmZTg5NWQzZDRlMzJmMzkzZGQzMDE5ODlhMzE3NTg1ZDllYmUzZjVkNzZkNDM4MGY1YTA2Zjk1In19fQ==
      name: "&7&lE"
    inventory_slot: 11
  F:
    normal:
      id: PLAYER_HEAD
      skull_data:
        texture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvY2Q5ZDZlOTZiNWI5MmZmY2FmNDdkZDFjYWY2MWQzZjZlODQyOTEzZmM4ODg0OWYzZGU1NDhiZWVkNzFmYTgifX19
      name: "&f&lF"
    hidden:
      id: PLAYER_HEAD
      skull_data:
        texture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZTIzN2QwOTkyYzYzZjNhNDlmZDIzNmE1ZDY4NjgwYmRhNWQxN2MzOGJkZDhjYWQ0MTdjYzkxZDUxMDY4ZDIifX19
      name: "&e&lF"
    ready:
      id: PLAYER_HEAD
      skull_data:
        texture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvM2M0YzM5OWI1ZTc1MjJhMTdkMzVlYjUzZmU1ZWI3NjdhM2IzOGVhNmU1Y2QzM2I0NDM4MDIwZmM1YTg0OGEifX19
      name: "&a&lF"
    not_in_word:
      id: PLAYER_HEAD
      skull_data:
        texture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZmNlYjJhNDQ0MWI3M2Q0ZTc0NGFlZWNiYTlmZTZhZmIxODQ3MGI5OWEyNjJiZDFiYTFiY2M2OTEzYTJiYWFmIn19fQ==
      name: "&7&lF"
    inventory_slot: 22
  G:
    normal:
      id: PLAYER_HEAD
      skull_data:
        texture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMjIwYzNiMmJiZmExZWQzYWM4YzM1YjNkZDM4MjQ3NDU2NTYzYzkyYWNlZmQ1OTI2YjEyNWNjYzY3ZDdkNWZkIn19fQ==
      name: "&f&lG"
    hidden:
      id: PLAYER_HEAD
      skull_data:
        texture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNGEzOWRmODk4Y2JkZjBjYTc0MWFjNWI1NzU0MjE1MjQxOWM4ZjYwNzAzZDVjMzQ5YjhmZDBlODYxMTdiMmUxIn19fQ==
      name: "&e&lG"
    ready:
      id: PLAYER_HEAD
      skull_data:
        texture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYTdjYThiOWM3MTY5YTc0M2Y4MmU4ZTlmZDY4ZjExYzBmMzEwNzBhNTNjOTI4NjM4ODRlNjczMTM3ZmJhZjEifX19
      name: "&a&lG"
    not_in_word:
      id: PLAYER_HEAD
      skull_data:
        texture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYmQ2MmQ2M2NmYjRiODczMWZjZDI2MzVkY2Y2OTIwM2RmMzkzOTQ2ZTFhZWNhMjYwNWFiOTYzZTI4MjlkYWIifX19
      name: "&7&lG"
    inventory_slot: 23
  H:
    normal:
      id: PLAYER_HEAD
      skull_data:
        texture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvN2JhOWMzM2E5NWZhMWU1MTlmODVhNDFjYTU2Nzk5Mzg0ZGI0MWZlN2UxZDdhNzkxNzUxZWNlOWJiYWU1ZDI3ZiJ9fX0=
      name: "&f&lH"
    hidden:
      id: PLAYER_HEAD
      skull_data:
        texture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNWZjZTVkODViNDg5NTY2MmYzMzY0MjljNWJmNWNhMmNhMzNmNjE5NWJmMjQ3NjIyMjQxMjM4NDEwOTY3NTgifX19
      name: "&e&lH"
    ready:
      id: PLAYER_HEAD
      skull_data:
        texture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNDE1OTU3NzMwNDhkZTljNDExODk2ZmFlOWJhOWQ0OGQ1NWI3MTY3NzE5OTcwMTA2NDk4NGI0MmNkMmExN2Q4In19fQ==
      name: "&a&lH"
    not_in_word:
      id: PLAYER_HEAD
      skull_data:
        texture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOGY1Yjg3MWFlNDdlYmExNDZiNWI0Y2Y4OWZjMjBkYzMyMzY5NTJhN2VhODY3ODk4YmVjMWYzYjcxOTcxMmEifX19
      name: "&7&lH"
    inventory_slot: 24
  I:
    normal:
      id: PLAYER_HEAD
      skull_data:
        texture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNWM5OWRmYjI3MDRlMWJkNmU3ZmFjZmI0M2IzZTZmYmFiYWYxNmViYzdlMWZhYjA3NDE3YTZjNDY0ZTFkIn19fQ==
      name: "&f&lI"
    hidden:
      id: PLAYER_HEAD
      skull_data:
        texture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNTdjODljZDY1MmIxMjFjNWJlZDQzMTVlOWVmMDRjNmExM2Y2ZGRmNzYyODgxYmZhYzhmNWU1YzZmZDkwIn19fQ==
      name: "&e&lI"
    ready:
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