Config.yml

Config:
  # Whether the plugin should send notifications on join to OP
  # players if an update is found
  update_notification: true
  
  # Whether actions should appear when using /ce debug command.
  debug_actions: true
  
  # This option defines the time (in minutes) to automatically save player data.
  data_save_time: 5
  
  # If you are using ConditionalEvents to create commands with the usage of
  # player_command events, you can register those commands here, so they appear
  # on the tab completion. Just remember to ignore the "/".
  # IMPORTANT:
  # If you make changes to this option you must restart your server.
  register_commands:
  - "hello"
  
  # This option works ONLY for to_condition actions.
  # Here you can define condition groups following the same format as usual.
  to_condition_groups:
    group1:
    - "%player_has_permission_conditionalevents.somepermission% == yes"
    
  # Enable it to use the new variable replacement method for ConditionalEvents.
  # It adds the possibility to replace/parse variables that have multiple
  # levels of more variables inside. For example 
  # %block_at_{player_x}_{math_0:0_{player_y}-1}_{player_z}_{player_world}%. 
  experimental:
    variable_replacement: false

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