Config.yml
Config:
# Whether the plugin should send notifications on join to OP
# players if an update is found
update_notification: true
# Whether actions should appear when using /ce debug command.
debug_actions: true
# This option defines the time (in minutes) to automatically save player data.
data_save_time: 5
# If you are using ConditionalEvents to create commands with the usage of
# player_command events, you can register those commands here, so they appear
# on the tab completion. Just remember to ignore the "/".
# IMPORTANT:
# If you make changes to this option you must restart your server.
register_commands:
- "hello"
# This option works ONLY for to_condition actions.
# Here you can define condition groups following the same format as usual.
to_condition_groups:
group1:
- "%player_has_permission_conditionalevents.somepermission% == yes"
# Enable it to use the new variable replacement method for ConditionalEvents.
# It adds the possibility to replace/parse variables that have multiple
# levels of more variables inside. For example
# %block_at_{player_x}_{math_0:0_{player_y}-1}_{player_z}_{player_world}%.
experimental:
variable_replacement: false
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