Item Events

ITEM INTERACT

Event called when a player clicks on an item.

example:
  type: item_interact
  conditions:
  - '%item% == REDSTONE'
  actions:
    default:
    - 'cancel_event: true'
    - "message: &cYou can''t use redstone."

ITEM CONSUME

Event called when a player consumes an item (eat food for example)

example:
  type: item_consume
  conditions:
  - '%item% == GOLDEN_APPLE'
  - '%random_1_10% >= 8'
  actions:
    default:
    - "give_potion_effect: INCREASE_DAMAGE;120;1;false"

ITEM PICKUP

Event called when a player pickups an item.

ITEM MOVE

Event called when a player tries to move an item from its inventory.

ITEM CRAFT

Event called when a player is about to craft an item.

ITEM DROP

Event called when a player drops an item.

ITEM SELECT

Event called when a player selects/deselects an item in their hotbar.

ITEM ENCHANT

Event called when a player enchants an item.

ITEM REPAIR

Event called when a player repairs an item.

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