Config.yml Tutorial
# This option defines the time (in seconds) to automatically save
# plugin data.
data_auto_save_time: 600
# Whether or not to completely block the /ecraft command so you can
# limit players to only craft through crafting places.
block_ecraft_command: false
# If you set this option to true, players that don't have the necessary
# permission to craft an item, won't see it on the crafting inventory.
hide_craftings_with_permissions: false
# If you set this option to true, players that have already crafted a
# one time item, won't see it on the crafting inventory anymore.
hide_one_time_craftings: false
# If you set this option to true, players that don't have the required
# items to craft an item, won't see it on the crafting menu.
hide_craftings_with_no_requirements: false
# When enabled, required items will be checked, verifying their real
# name/lore including color codes.
check_for_color_codes_in_required_items: false
# When enabled, craftings items will be drop to the ground if
# the player has no space on its inventory.
drop_item_when_full_inventory: false
# Defines the main inventory of the plugin. This allows to replace
# the main inventory with a category inventory instead, so you can use
# EpicCraftingsPlus with only 1 category. If you want that, you just need
# to specify a category inventory, like: category_weapons_armor
main_inventory_type: main
# Allows to modify the height of the crafting place hologram
# and fix some height issues.
crafting_place_hologram_height: 1.2
# With this option you can define specific blocks to open the
# main inventory or crafting categories.
block_attach:
# Whether this option is enabled or not.
enabled: false
# Blocks that open certain category.
# Format: <category>: <block_type>
# All types here:
# Latest versions: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
# Legacy versions: https://helpch.at/docs/1.8/org/bukkit/Material.html
blocks:
main: "CRAFTING_TABLE"
weapons_armor: "ANVIL"
# Send notifications when a crafting with cooldown is ready to
# be claimed.
cooldown_notification:
# Whether to send notifications when a crafting with cooldown
# finished its cooldown.
on_ready: true
# Whether to send notifications when the player joins, when a
# crafting with cooldown is ready to be claimed.
on_join: true
# Sound to play to the player when receiving the notification.
# Follow this format: <sound>;<volume>;<pitch>
# Latest Sounds: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html
# Legacy Sounds: https://helpch.at/docs/1.8.8/index.html?org/bukkit/Sound.html
sound: "BLOCK_NOTE_BLOCK_PLING;2;1.5"
# Whether or not a player can only be in one cooldown at once.
one_cooldown_at_the_time: false
# After how many days will the information of the log file be removed.
# If is set to 7 it means logs from 7 days old will be removed.
log_file_clear_time: 7
# Whether all new crafting items should be saved as a copy of the original items.
# Equivalent of using /ecraft create <name> original.
new_crafting_default_save_mode_original: true
# Here you can define the default options for new craftings. The options
# you can add here are the same that every crafting can have.
craftings_default_values:
actions_when_crafted:
- "firework: colors:YELLOW,RED type:BALL fade:AQUA power:0"
cooldown: 30
hide_required_items_flags: true
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