How to Start
Information of the plugin to work correctly on your server.
Requirements
1) Spigot
You need Spigot or Paper for the plugin to work. Don't use Craftbukkit.
Optional Dependencies
1) Vault
If you want players to bypass cooldowns or craft items using money, you need Vault and an economy plugin: https://www.spigotmc.org/resources/vault.34315/
2) PlaceholderAPI
If you want to add extra requirements, you will need PlaceholderAPI for all the variables: https://www.spigotmc.org/resources/placeholderapi.6245/
3) Holographic Displays, Decent Holograms or CMI
If you want to create holograms above crafting places you will need one of these plugins: Holographic Displays: https://dev.bukkit.org/projects/holographic-displays] Decent Holograms: https://www.spigotmc.org/resources/96927/ CMI: https://www.spigotmc.org/resources/3742/
Installation and first steps
To install the plugin on your server place the EpicCraftingsPlus plugin inside your plugins folder and start your server.
Inmediately you can use the /ecraft
command to access the main inventory in which you will find 2 categories; Weapons/Armors and Others craftings. Each crafting is one file, and you can find them in the craftings
folder. To create a new crafting do the following:
Use the
/ecraft create <name>
command while holding an item in your hand. This item will be the final crafting.
You can also use the /ecraft create <name> original
command, to save an EXACT/ORIGINAL COPY of the item into the config. This prevents some complex items from other plugins to broke when giving them again to the player. Click HERE to know more.
By default, crafting items are saved grabbing all of their ORIGINAL DATA, an exact copy of the original item. This prevents some complex items from other plugins to broke when giving them again to the player. Click HERE to know more. This can also be achieved using the /ecraft create <name> original
command.
If you want to be able to modify crafting items on the configuration file, you must use the /ecraft create <name> configurable
command instead. This however will not save all item data.
The crafting is now created but you must set some basic configurations. An edit inventory will be opened. Here you can set a category for this crafting and its required items.
What you can do now is to configure many of the new crafting properties in the generated file inside the
craftings
folder. Click HERE to read about these options.If you want to modify crafting priorities easy, I recommend you to use the
/ecraft editall
command to do so. This will open the main editing inventory.
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