Items Tutorial

Almost all items on EpicCraftingsPlus follow the same format, here you can find information of the properties of items. An example of an item config:

item:
  id: 'DIAMOND_SWORD'
  name: "&4&lSuper Sword"
  lore:
  - "&6This is one of the best"
  - "&6swords on the server!"
  - ""
  - "&8[Created by: &c%player%&8]"
  enchants:
  - 'DAMAGE_ALL;6'
  - 'FIRE_ASPECT;3'
  item_flags:
  - HIDE_ATTRIBUTES

Remember that you don't need to manually create each crafting item. You can simply use /ecraft create <name> with an item in your hand. However, if you want to modify some of the properties of this item, this information will be helpful.

Id

The id/material of the item. Latest Versions Material: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html Legacy Materials: https://helpch.at/docs/1.8/org/bukkit/Material.html

id: 'DIAMOND_SWORD'

Durability

Durability or data value of the item.

Name

Custom name of the item.

  • You can use the %player% variable to set the name of the player.

  • You can use any PlaceholderAPI variable. This will be static.

  • You can use the %random_<min>_<max>% variable to generate a visual random number. (Example: %random_20_30%)

Display Name

This is a special attribute you can add to items, when the item doesn't have a custom name. The display name will be used in messages mainly, instead of the type/id of the item.

Lore

Custom lore/description of the item.

  • You can use the %player% variable to set the name of the player.

  • You can use any PlaceholderAPI variable. This will be static.

  • You can use the %random_<min>_<max>% variable to generate a visual random number. (Example: %random_20_30%)

Amount

The number of items.

Custom Model Data

Custom model data value of the item. Only works on 1.16-1.21.3.

Custom Model Component Data

The new 1.21.4 custom model data. The flags, floats, colors and strings properties consist of a list of elements. More info here: https://minecraft.wiki/w/Data_component_format/custom_model_data

Enchants

Enchantments of the item. Use the following format: <name>;<level> You can find all enchantment names here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/enchantments/Enchantment.html. You can also set random enchantment levels using this format: <name>;<min_level>-<max_level>

Item Flags

Item flags of this item. You can find all item flag names here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/inventory/ItemFlag.html

Attributes

Attribute modifiers of this item. This is difficult to implement manually, so I suggest you not to modify this option unless you know what you are doing. Format: <attribute_name>;<operation>;<value>;<uuid>;<slot> Attribute names: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/attribute/Attribute.html Operation names: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/attribute/AttributeModifier.Operation.html Slot names: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/inventory/EquipmentSlot.html Generate a random uuid here: https://www.uuidgenerator.net/

Color

Color of a leather armor.

Hide Tooltip

Whether the tooltip should be hidden or not. 1.20.6+

Tooltip Style

Style of the tooltip background for the item. 1.21.2+ More info here: https://minecraft.wiki/w/Data_component_format#tooltip_style Format: "<namespace>:<id>"

Model

Model of the item. 1.21.4+ More info here: https://minecraft.wiki/w/Items_model_definition Format: "<namespace>:<id>"

Skull Data

Information of a player head with texture. You can find heads with textures and their properties here: https://minecraft-heads.com/custom-heads. You can also set the skull owner of the head, even using the %player% variable to set the head texture as the player who is crafting the item.

Potion Data

Information of a potion item. Works for these items IDs: POTION, SPLASH_POTION, LINGERING_POTION, TIPPED_ARROW. Potion Types: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionType.html Potion Effects: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionEffectType.html

Information of a banner or shield item. Use the following format for patterns: <color>;<type> Colors: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/DyeColor.html Pattern types: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/block/banner/PatternType.html

Firework Data

Information of a firework rocket or a firework star. Format for firework effects: <type>;<color1>,<color2>,...;<fade1>,<fade2>,...;<has flicker>;<has trail> Firework types: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/FireworkEffect.Type.html Colors: https://minecraftcommand.science/armor-color

Book Data

Information of a written book. Pages are stored in JSON format so I suggest you not to modify this manually. Hover and click events are stored, but only on 1.12+.

Armor Trim Data

Information of armor trim smithing templates. Works only for armor items. Only works on 1.20+. Patterns: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/inventory/meta/trim/TrimPattern.html Materials: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/inventory/meta/trim/TrimMaterial.html

NBT

NBT data of this item. This is difficult to implement manually, so I suggest you not to modify this option. (Only works on 1.8-1.20.4, nbt compounds like this don't exists anymore in Minecraft 1.20.5+)

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