Conversation Properties
Random Dialogue
If enabled, this conversation will select and send a random dialogue.
Interrupt Actions
Here you can set actions to be executed if the player interrupts the conversation in any of the dialogues of the current conversation tree. Ways of interrupting a conversation: Leaving the server, using /int stop command, stopping the server, leaving the conversation radius. All actions HERE.
Dialogue
It refers to the multiple dialogues this conversation can have. Click HERE for Dialogue properties.
Options
It refers to the multiple options this conversation can have. Click HERE for Options properties.
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