Conversation
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A conversation refers to a group of dialogues which follows an order. A could have multiple conversations and all of them should end by showing the player some options, redirecting to other conversation, or ending the whole conversation.
The main parts of a conversation:
Attribute Name
Description
These are the dialogues present in this conversation, they follow
an order and each of them have unique properties. A conversation MUST
have dialogues.
These are the options to show to the player when there are no more
dialogues to send. It is not necessary for a conversation to have options.