Conversation
A conversation refers to a group of dialogues which follows an order. A conversation entity could have multiple conversations and all of them should end by showing the player some options, redirecting to other conversation, or ending the whole conversation.
The main parts of a conversation:
Attribute Name | Description |
These are the dialogues present in this conversation, they follow an order and each of them have unique properties. A conversation MUST have dialogues. | |
These are the options to show to the player when there are no more dialogues to send. It is not necessary for a conversation to have options. |
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