Actions
Actions can be used when claiming a kit. More info HERE.
Message
Sends a message to the player.
message: &aOpening the main menu
Console Command
Executes a command from the console. Use %player%
variable for player name. You can use PlaceholderAPI variables.
console_command: eco take %player% 1500
Player Command
Executes a command from the player. You can use PlaceholderAPI variables.
player_command: spawn
Play Sound
Plays a sound to the player. Use this format: <sound>;<volume>;<pitch>
You can find a list of sounds here:
Latest Versions: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html
Legacy Versions: https://helpch.at/docs/1.8.8/index.html?org/bukkit/Sound.html
playsound: BLOCK_NOTE_BLOCK_PLING;10;0.1
Actionbar
Sends an actionbar message to the player. Use this format:
"actionbar: message;duration"
(The duration must be in ticks, 20ticks = 1second)
actionbar: &6Kit Claimed!;120
Title
Sends a title and subtitle message to the player. Use this format:
"title: fadeIn;stay;fadeOut;title;subtitle"
(The duration of fadeIn, stay and fadeOut must be in ticks, 20ticks = 1second) If you want just a title, or just subtitle write "none".
title: 20;40;20;&c&lDIAMOND KIT &cclaimed!;&7Enjoy your new kit.
Firework
Spawns a firework from the player location. Use this format:
firework: colors:<color1>,<color2> type:<type> fade:<color1>,<color2> power:<power>
The fade property is optional, the rest are necessary. You can add more than 2 colors.
firework: colors:YELLOW,RED type:BALL fade:AQUA power:0
Close Inventory
Closes the player inventory.
close_inventory
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