How to Start
Information of the plugin to work correctly on your server.
Requirements
1) Spigot
You need Spigot or Paper for the plugin to work. Don't use Craftbukkit.
2) PlaceholderAPI
This dependency is optional. It will allow you to set variables on kit item names and lore, also to add extra requirements to claim kits. https://www.spigotmc.org/resources/placeholderapi.6245/
3) Vault + Economy Plugin
These dependencies are optional. They will allow you to set a price to the kit.
Installation
To install the plugin on your server just place the PlayerKits2.jar file inside your plugins folder. Remember to use a Spigot/Paper server. Example kits will be generated in the kits
folder. I suggest you keep them while you learn how to use the plugin.
How to create a Kit
To create a new kit you just need to have some items on your inventory and then execute the /kit create <name>
command. Note that armor and offhand items will also be saved into the kit.
By default, kit items are saved grabbing all of their ORIGINAL DATA, an exact copy of the original item. This prevents some complex items from other plugins to broke when giving them again to the player. Click HERE to know more. This can also be achieved using the /kit create <name> original
command.
If you want to be able to modify kit items on the configuration file, you must use the /kit create <kit> configurable
command instead. This however will not save all item data.
Edit a kit through the game
You can use /kit edit <kit>
to open an inventory and edit the properties of the created kit. All options are self explanatory. Here you can change almost all aspects of the kit, like the display items, the cooldown, permission, position on the GUI, and more.
In the bottom of the inventory you will find the Kit Display Items. These items will appear in the main GUI and show to players depending on the kit status. The Default Display Item will show when the player is able to claim the kit. If the player doesn't have permissions to claim a kit, then the No Permissions Display Item will be set. There are 5 display items in total.
To edit display items you just need to place an already created item between the two heads (in the empty slot). I suggest you to use another plugin to create these display items like ItemEdit. Or, if you are good with configuration files, you can edit the item properties directly from the kit config.
Edit a kit through the config
When you create a kit a new <kit>.yml
file is generated inside the kits
folder. There you can edit the properties of the kit if you don't want to do it directly from the game. In the next section you can find all properties and how to use them.
Make sure you are not inside the /kit edit <kit>
inventory while modifying the kit config.
Claiming a kit
To claim the kit you have two options:
Using
/kit claim <kit>
command or/kit <kit>
(whenclaim_kit_short_command
option is enabled on the config)Using
/kit
to enter the GUI mode and clicking on a kit item.
OP players and players with all permissions will IGNORE cooldown and one time. So make sure you /deop yourself first before testing kits.
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