Config.yml Tutorial
# Whether kit items should be dropped to the ground if the player doesn't
# have enough space on its inventory.
drop_items_if_full_inventory: false
# Whether the /kit claim <kit> should be replaced with /kit <kit>
claim_kit_short_command: false
# Whether the GUI should be closed when the player claims a kit.
close_inventory_on_claim: false
# Enable or disable the kit inventory preview system.
kit_preview: true
# Whether the player needs kit permissions to open the preview inventory.
kit_preview_requires_kit_permission: false
# Here you can set a valid kit name to give it to players that are
# joining for the first time.
first_join_kit: none
# Whether all new kit items should be saved as a copy of the original items.
# Equivalent of using /kit create <kit> original.
new_kit_default_save_mode_original: true
# Sets the inventory in which new kits will be automatically added.
new_kit_default_inventory: "main_inventory"
# Default values for new kits. You can add any kit property from "Kits Tutorial"
# section on the wiki.
new_kit_default_values:
# This option defines the time (in seconds) to automatically save
# player data.
player_data_save_time: 300
# Enabled or disable the plugin update message when joining the server.
update_notify: true
# MySQL support credentials
mysql_database:
enabled: false
host: localhost
port: 3306
username: root
password: root
database: database
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