Turrets Tutorial: Items
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It's the block players will receive from the /ct give <turret> <player>
command. You can use the following variables in the lore of the item: %upgrade_level%, %min_damage%, %max_damage%, %min_heal%, %max_heal%, %speed%, %range%, %health%, %splash_radius%, %max_targets%, %accuracy%, %max_ammo%, %action_<action>_probability%, %action_<action>_duration%, %critical_chance%
You can also use %fire_rate%
which will show how many shots the turret do in 1 second.
It's the item players will receive from the /ct giveammo <turret> <player> <amount>
command. These items must be placed inside the turret ammunition inventory.
The same item as before but when the turret is at the max level.
This is the item the player needs to click to upgrade the turret inside the turret inventory. You can use the same variables as the ones in but adding a current
or next
before. You can also use the %money_cost%
variable and the %item_cost%
variable.